In this paper, we propose techniques to assess the objective quality for stereoscopic 3D video content, related to\r\nmotion and depth map features. An analysis has been carried out in order to understand what causes the\r\ngeneration of visual discomfort in the viewer''s eye when visualizing a 3D video. Motion is an important feature\r\naffecting 3D experience but is also often the cause of visual discomfort. Guidelines are obtained after applying the\r\nalgorithm to quantify the impact over viewer''s experience when common cases happen, such as high motion\r\nsequences, scene changes with abrupt parallax changes, or complete absence of stereoscopy.
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